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- Amorphous
-
- At Amorphous, we wanted our first game to Space Wars:Pioneers, a space
- exploration, combat, stratgey, settlement game. As the game went into
- further development, the whole concept became too expanded and we decided
- to put this project on hold.
-
- We now have two alternative projects. These are Wizards Guild and Cosmo's
- Fun Class. Here is a description of both of them:-
-
- Wizards Guild
- The is an RPG which puts in the role a novice wizard. Wizards in the world
- that the game is based in feel the presence of something evil. They want
- you to join them to defeat this evil presence. All I can say about this
- game at the moment is that will be a Zelda style game, but with a slightly
- different angle.
-
- Cosmo's Fun Class
- You've probably heard about Adiboo from Alive MediaSoft. Now, we have
- decided to step into the Amiga education market with our character, Cosmo.
- In our game, Cosmo's Fun Clas, children will be able to play fun educational
- games with Cosmo and his family and friends. A minimum of 31 activities will
- ensure that the child will be entertained for quite some time. Activities
- will include simple games such as Hangman Numbers and Battle Tanks (For
- hand eye co-ordination). There will also be more complicated activities
- such as a Dizzy style cartoon adventure and a cartoon scene creator. There
- will also be tutorials on how do things such as
- finding the area of a shape and typing.
-
- We plan on getting Amigas with Cosmo's Fun Class into primary schools and
- if we're lucky, we should succeed in getting Cosmo as the educational
- mascot for the Amiga.
-
- We currently have a demo version of this game. The demo has four basic
- activities. They are Hangman Numbers, Battle Tanks, a music player and
- Magazine Publisher.
-
- Leon Brown, Amorphous
-
-